LEAGUE
6TH STREET LEAGUE
PRO
EVENTS
PINK OCTOBER
911
BEST FIVE
CAMP
UNSIGNED SENIOR
US
MEDIA
SHOP
CREDENTIALS
Contact Us
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SWINCITY LIVE
COLLEGE COACHES
PLAYER PROFILE
SCHEDULE
WEEK ONE
WEEK TWO
WEEK THREE
WEEK FOUR
WEEK FIVE
WEEK SIX
WEEK SEVEN
WEEK EIGHT
WEEK NINE
WEEK TEN
FOUNDATION
LEAGUE
6TH STREET LEAGUE
PRO
EVENTS
PINK OCTOBER
911
BEST FIVE
CAMP
UNSIGNED SENIOR
US
MEDIA
SHOP
CREDENTIALS
Contact Us
STREAMING
LOG IN
SWINCITY LIVE
COLLEGE COACHES
PLAYER PROFILE
SCHEDULE
WEEK ONE
WEEK TWO
WEEK THREE
WEEK FOUR
WEEK FIVE
WEEK SIX
WEEK SEVEN
WEEK EIGHT
WEEK NINE
WEEK TEN
FOUNDATION
LEAGUE
6TH STREET LEAGUE
PRO
EVENTS
PINK OCTOBER
911
BEST FIVE
CAMP
UNSIGNED SENIOR
US
MEDIA
SHOP
CREDENTIALS
Contact Us
STREAMING
LOG IN
SWINCITY LIVE
COLLEGE COACHES
PLAYER PROFILE
SCHEDULE
WEEK ONE
WEEK TWO
WEEK THREE
WEEK FOUR
WEEK FIVE
WEEK SIX
WEEK SEVEN
WEEK EIGHT
WEEK NINE
WEEK TEN
FOUNDATION
WOMENS LEAGUE COACHES REGISTRATION
TEAM NAME
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FREESTYLE
EAGLES
JEWELS FIT
SHESUP
BANS
ULTRA INSTINCT
DALLAS LIGHTING
COLLEGE LIFE
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First
Last
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XXLARGE
Consent/GAMES RULES
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I agree to the privacy policy and game rules
Without expectation of compensation or other remuneration, now or in the future, I hereby give my consent to [Full Court Advantage/SwinCity Mag], its affiliates and agents, to use my image/video and likeness and/or any interview statements from me in its publications, advertising, or other media activities (including the Internet). This consent includes, but is not limited to:
Authorizing Full Court Advantage and its affiliates and agents to take photographs or produce videotapes, audiotapes, electronic files, or other types of media productions that capture my name, voice and/or image, to be released to members of the media, or to be used by Full Court Advantage for the purpose of:
• News media (online, print and/or broadcast)
• Websites and social media
• Publications and/or promotional materials
• Medical and/or educational training
• Closed circuit television programs
• Any other lawful purpose
• Advertisements
SwinCity Teams Logos|
All teams’ Brands and Logos must be in compliance with SwinCity Branding.
The information to be disclosed includes:
•Photographic images of me
•Video or audio of me and/or my voice
(a) Permission to interview, film, photograph, tape, or otherwise make a video reproduction of me and/or record my voice.
(b) Permission to use my name; and
(c) Permission to use quotes from the interview(s) (or excerpts of such quotes), the film, photograph(s), tape(s) or reproduction(s) of me, and/or recording of my voice, in part or in whole, in its publications, in newspapers, magazines and other print media, on television, radio and electronic media (including the Internet), in theatrical media and/or in mailings for educational and awareness.
SWINCITY GAME RULES
Roster & Registration Requirements
Roster: Each player on the team must be registered online. Online rosters will reflect what is considered official with the league. It is the coach’s responsibility to make sure that his roster is accurate.
Registration: Each player must provide the following to complete registration:
Player Participation: A player may only play on one team.
Forfeit: The game will be forfeited if a team is not ready to play after 5 minutes. A Technical foul will be awarded for each minute late.
Addition to forfeit rule include:
• A team must have 4 players to start a game.
• Players must play in one game to participate in the playoffs.
• Only NBA players may participate in the playoffs without playing in a game.
• 31 Point Deficit – A team must pay a $200 penalty to stay in the league or if the team loses by 31 twice the team will be removed from the league. (No Refund)
Get beat by 31 points twice the team is out the league.
Score/Timekeepers: The league will provide Official Score/Timekeepers and Statistician. A team’s Statistician and/or Scorer are not permitted to sit at the official scorer’s table. Coaches can approach the score table during a time-out, between quarters or at half-time. Players are not allowed to approach the score table.
Length of Games:
• 10-minute quarters, 1 minute between quarters and a 3-minute half time
• A running clock will be used. The referee, a time out or a technical foul can only stop the clock. The following exception will apply; a regulation clock will be used at the last minute of every quarter.
• Maximum pre-game warm-up 6 minutes (subject to change). League officials have the discretion to shorten each period in order to maintain the time schedule.
NBA Foul Rules:
• 6 Team Fouls per quarter team is awarded two free throws.
• 10 Team Fouls team is awarded two free throws and possession of the ball.
• The bonus rule supersedes the normal rules for defensive fouls on shot attempts.
Start of Game:
• A game can start with a minimum of four players.
• A technical foul will be awarded for every minute a team is late during the 5-minute clock.
Time-outs:
• Each team is given 4 time-outs per game (2 – Full and 2 – 30 seconds). Time-outs do not carry over to overtime.
Overtime:
• First overtime 2 minutes, second overtime 1st to score wins game.
• Each team is given 1–30 second time out for overtime. (Time outs do not carry over from regulation)
Additional Rules:
• 1st Delay of game warning $20 – payable Cash, Cash App, Venmo, Zelle
• 2nd Delay of game warning $20 – payable Cash, Cash App, Venmo, Zelle
• Technical Foul $20 – payable Cash, Cash App, Venmo, Zelle
NOTE: Fee must be paid within 1 minute before game can resume play.
Coaches Responsibility:
• Supply your own basketballs for warm up. (The league will not provide warm up basketballs.
• Arrive 45 minutes prior to first game to receive uniforms.
• Questions about score always speak to the referee.
• Players legal name must be listed in score book and on the roster
• Players must play in one regular season game to participate in the playoffs. Exception: NBA/NCAA players
• After the game, please have the team quickly gather their belongings, clear all items (clothing, trash) and move behind the benches to the designated area.
• Team will exit through different doors than the entrance.
• Extra seating will be available for dressing.
Rules at a Glance
1. Game Time: is start time (5 minutes will be placed on the clock once clock expires the game is a forfeit). A game can start with four players.
2. Playing in incomplete uniform is forfeiture of game. (Do not let players take Uniforms home)
2. Length of Games: 10-minute quarters, 1 minute between quarters and a 3-minute half time. A running clock will be used. The following exception will apply; a regulation clock will be used at the last minute of every quarter.
3. Maximum pre-game warm-up 6 minutes (subject to change). League officials have the discretion to shorten each period in order to maintain the time schedule.
4. Score/Timekeepers: will be provided by the league.
5. Time-outs: Each team is given 4 time-outs per game (2 – Full and 2 – 30 seconds). Time-outs do not carry over to overtime.
6. Overtime: First overtime 2 minutes, second overtime 1st to score wins game. Each team is given 1–30 second time out for overtime. (Time outs do not carry over from regulation).
7. NBA/WNBA Foul Rules: Team Fouls per quarter team is awarded two free throws. Team Fouls team is awarded two free throws and possession of the ball. The bonus rule supersedes the normal rules for defensive fouls on shot attempts.