SWINCITY PRO RULES

45MIN TO AN HOUR BEFORE GAMES TO RECEIVE UNIFORMS

SWINCITY RULES: NBA RULES 24 SEC CLOCK

DELAY OF GAME 1ST WARNING SECOND WARNING: TECH $100

WARM UP 6MINUTES HALF TIME 3MINUTES GAMES: FOUR TEN QUARTERS RUNNING CLOCK. (CLOCK STOPS AT 2MIN MARK EVERY QUARTER ON REFEREE WHISTLE AND MADE BASKET.)

FOUR TIMEOUTS (FOR WHOLE GAME) – 2 FULL 2 30SEC 6 FOULS

TECHS $100 (COACH OR PLAYER WILL BE OUT FOR TWO GAMES)

OVERTIME 3MINUTES (ONE TIMEOUT NO ROLLOVER TIMEOUTS)  LATE TEAM: TECHNICAL FOUL SHOT EVERY MINUTE AFTER FIVE MINUTES FORFEIT (CAN START WITH FOUR PLAYERS)

THINGS TO KNOW COACHES: BRING YOUR OWN BASKETBALLS FOR WARM UP.

(WE WILL NOT SUPPLY WARM UP BASKETBALLS)

31PT RULE
IF A TEAM LOSES BY 31 THERE WILL BE A HUNDRED DOLLAR FINE OR DISQUALIFICATION OF THE TEAM THAT LOSE.

CLOCK STOPS AT FREE-THROW

QUARTERS 1-3: REGULATION CLOCK AT STOP 1:00

4TH QUARTER: REGULATION CLOCK AT STOP 2:00

IN ANY QUARTER, ONCE A TEAM IS UP 15 OR MORE POINTS, THE CLOCK WILL BE A RUNNING CLOCK. A TEAM MUST BE DOWN 14 OR LESS POINTS TO RETURN TO REGULATION CLOCK.

QUESTIONS ABOUT SCORE ALWAYS SPEAK TO THE REFEREE
PLAYERS MUST BE IN BOOK AND ON ROSTER. THEY MUST PLAY MINIMUM OF TWO GAMES TO QUALIFY FOR PLAYOFFS AND CHAMPIONSHIP BE READY FOR IN GAME INTERVIEWS PLAYERS WILL GO THROUGH DIFFERENT DOORS END OF GAME SOON AS GAME IS OVER GRAB YOUR STUFF AND MOVE BEHIND THE BENCHES. WE WILL HAVE EXTRA SEATING FOR YOU TO GET DRESS.